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Grundutbildning

Stirlingmotor
(2.7 timmar)
2D-ritning
(2.5 timmar)

Step By Step Training

Course Overview

Quick Pick Shapes

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Quick Block: Create a block by picking the 3 points that define the corners of the base and 1 point to define the height.

Quick Cylinder: Create a cylinder by picking 3 points to define the circumference of the base and 1 point to define the height.

Quick Partial Cone: Create a partial cone by picking 3 points to define the base circumference and 1 point to define the top radius.

Quick Cone: Create a cone by picking 3 points to define the base circumference and 1 point to define the top point.

Quick Sphere: Create a sphere by picking 3 point lying of the surface of the sphere and 1 point to define the radius.

Quick Spin: Create a spin shape by picking 3 planar points that will define the center of rotation for the spin (or spin axis) then pick 2 points to define the start and end points of the spin. Tip: the first 3 points are used to represent a plane that is perpendicular/normal to the Y axis of the spin.

This tutorial uses the Mechanical Add-on, click here to download it.
This tutorial requires the MultiPhysics Add-on, click here to download it.
Download the 3D files used in this course
This tutorial requires the KeyShot Add-on, click here to download it.
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